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easeIn(t, b, c, d, s, ... rest) — Static method in class mx.effects.easing.Back
The easeIn() method starts the motion by backtracking, then reversing direction and moving toward the target.
easeIn(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Bounce
The easeIn() method starts the bounce motion slowly, and then accelerates motion as it executes.
easeIn(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Circular
The easeIn() method starts motion slowly, and then accelerates motion as it executes.
easeIn(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Cubic
The easeIn() method starts motion from zero velocity, and then accelerates motion as it executes.
easeIn(t, b, c, d, a, p, ... rest) — Static method in class mx.effects.easing.Elastic
The easeIn() method starts motion slowly, and then accelerates motion as it executes.
easeIn(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Exponential
The easeIn() method starts motion slowly, and then accelerates motion as it executes.
easeIn(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Linear
The easeIn() method starts motion from zero velocity, and then accelerates motion as it executes.
easeIn(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Quadratic
The easeIn() method starts motion from a zero velocity, and then accelerates motion as it executes.
easeIn(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Quartic
The easeIn() method starts motion from a zero velocity, and then accelerates motion as it executes.
easeIn(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Quintic
The easeIn() method starts motion from zero velocity, and then accelerates motion as it executes.
easeIn(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Sine
The easeIn() method starts motion from zero velocity, and then accelerates motion as it executes.
easeInOut(t, b, c, d, s, ... rest) — Static method in class mx.effects.easing.Back
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion by backtracking, then reversing direction and moving toward target, overshooting target slightly, reversing direction again, and then moving back toward the target.
easeInOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Bounce
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the bounce motion slowly, accelerate motion, then decelerate.
easeInOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Circular
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion slowly, accelerate motion, then decelerate.
easeInOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Cubic
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion from zero velocity, accelerates motion, then decelerates back to a zero velocity.
easeInOut(t, b, c, d, a, p, ... rest) — Static method in class mx.effects.easing.Elastic
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion slowly, accelerate motion, then decelerate.
easeInOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Exponential
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion slowly, accelerate motion, then decelerate.
easeInOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Linear
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion from zero velocity, accelerate motion, then decelerate back to zero velocity.
easeInOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Quadratic
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion from a zero velocity, accelerate motion, then decelerate to a zero velocity.
easeInOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Quartic
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion from a zero velocity, accelerate motion, then decelerate to a zero velocity.
easeInOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Quintic
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion from a zero velocity, accelerate motion, then decelerate to a zero velocity.
easeInOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Sine
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion from a zero velocity, accelerate motion, then decelerate to a zero velocity.
easeNone(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Linear
The easeNone() method defines a constant motion, with no acceleration.
easeOut(t, b, c, d, s, ... rest) — Static method in class mx.effects.easing.Back
The easeOut() method starts the motion by moving towards the target, overshooting it slightly, and then reversing direction back toward the target.
easeOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Bounce
The easeOut() method starts the bounce motion fast, and then decelerates motion as it executes.
easeOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Circular
The easeOut() method starts motion fast, and then decelerates motion as it executes.
easeOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Cubic
The easeOut() method starts motion fast, and then decelerates motion to a zero velocity as it executes.
easeOut(t, b, c, d, a, p, ... rest) — Static method in class mx.effects.easing.Elastic
The easeOut() method starts motion fast, and then decelerates motion as it executes.
easeOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Exponential
The easeOut() method starts motion fast, and then decelerates motion as it executes.
easeOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Linear
The easeOut() method starts motion fast, and then decelerates motion to a zero velocity as it executes.
easeOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Quadratic
The easeOut() method starts motion fast, and then decelerates motion to a zero velocity as it executes.
easeOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Quartic
The easeOut() method starts motion fast, and then decelerates motion to a zero velocity.
easeOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Quintic
The easeOut() method starts motion fast, and then decelerates motion to a zero velocity as it executes.
easeOut(t, b, c, d, ... rest) — Static method in class mx.effects.easing.Sine
The easeOut() method starts motion fast, and then decelerates motion to a zero velocity as it executes.
easing — Property in class com.dwuser.ss4.utils.KBEffect
Specifies the easing function to be used for the effect.
easingFunction — Property in class com.dwuser.ss4.pseudoStyleClasses.subEffectReferenceClasses.TweenEffect
The easing function for the animation.
easingFunction — Style in class com.dwuser.ss4.ui.ImagesStandardTransition
Specifies the easing function used by the transition (with some variation based on effectType; see below).
easingFunction — Property in class mx.effects.Tween
Sets the easing function for the animation.
easingFunction — Property in class mx.effects.TweenEffect
The easing function for the animation.
easingFunction — Property in class mx.effects.effectClasses.TweenEffectInstance
The easing function for the animation.
EASING_FUNCTION_REFERENCE — Constant static property in class com.dwuser.ss4.pseudoStyleClasses.XMLAttributeFormats
The following format can be used to return an easing function.
EdgeMetrics — Class in package mx.core
The EdgeMetrics class specifies the thickness, in pixels, of the four edge regions around a visual component.
EdgeMetrics(left, top, right, bottom) — Constructor in class mx.core.EdgeMetrics
Constructor.
edgePadding — Style in class com.dwuser.ss4.ui.audiocontrols.AudioScrubBar
The padding between the edges of the component and the active drag area of the component.
editable — Property in class mx.controls.List
A flag that indicates whether or not the user can edit items in the data provider.
editable — Property in class mx.controls.TextArea
Indicates whether the user is allowed to edit the text in this control.
editable — Property in class mx.controls.TextInput
Indicates whether the user is allowed to edit the text in this control.
editedItemPosition — Property in class mx.controls.List
The column and row index of the item renderer for the data provider item being edited, if any.
editedItemRenderer — Property in class mx.controls.List
A reference to the item renderer in the DataGrid control whose item is currently being edited.
editorDataField — Property in class mx.controls.List
The name of the property of the item editor that contains the new data for the list item.
editorHeightOffset — Property in class mx.controls.List
The height of the item editor, in pixels, relative to the size of the item renderer.
editorUsesEnterKey — Property in class mx.controls.List
A flag that indicates whether the item editor uses Enter key.
editorWidthOffset — Property in class mx.controls.List
The width of the item editor, in pixels, relative to the size of the item renderer.
editorXOffset — Property in class mx.controls.List
The x location of the upper-left corner of the item editor, in pixels, relative to the upper-left corner of the item.
editorYOffset — Property in class mx.controls.List
The y location of the upper-left corner of the item editor, in pixels, relative to the upper-left corner of the item.
effect — Property in class mx.effects.EffectInstance
The IEffect object that created this IEffectInstance object.
effect — Property in interface mx.effects.IEffectInstance
The IEffect object that created this IEffectInstance object.
effect — Property in class mx.states.Transition
The IEffect object to play when you apply the transition.
Effect — Class in package com.dwuser.ss4.pseudoStyleClasses.subEffectReferenceClasses
This class is used to define shared properties for various sub-effects.
Effect — Class in package mx.effects
The Effect class is an abstract base class that defines the basic functionality of all Flex effects.
Effect() — Constructor in class com.dwuser.ss4.pseudoStyleClasses.subEffectReferenceClasses.Effect
Effect(target) — Constructor in class mx.effects.Effect
Constructor.
EFFECT — Constant static property in class mx.core.EventPriority
Autogenerated event handlers that trigger effects are executed after other event handlers on component instances, so they have a lower priority than the default.
effectEnd — Event in class mx.core.UIComponent
Dispatched after an effect ends.
effectEnd — Event in class mx.effects.Effect
Dispatched when the effect finishes playing, either when the effect finishes playing or when the effect has been interrupted by a call to the end() method.
EFFECT_END — Constant static property in class mx.events.EffectEvent
The EffectEvent.EFFECT_END constant defines the value of the type property of the event object for an effectEnd event.
effectEndHandler(event:mx.events:EffectEvent) — Method in class mx.effects.Effect
Called when an effect instance has finished playing.
EffectEvent — Class in package mx.events
Represents event objects that are specific to Flex effects.
EffectEvent(eventType, bubbles, cancelable, effectInstance:mx.effects:IEffectInstance) — Constructor in class mx.events.EffectEvent
Constructor.
effectFinished(effectInst:mx.effects:IEffectInstance) — Method in class mx.core.UIComponent
Called by the effect instance when it stops playing on the component.
effectInstance — Property in class mx.events.EffectEvent
The effect instance object for the event.
EffectInstance — Class in package mx.effects
The EffectInstance class represents an instance of an effect playing on a target.
EffectInstance(target) — Constructor in class mx.effects.EffectInstance
Constructor.
effectLibrary — Property in class com.dwuser.ss4.ui.FlashSlideshow
Provides a reference to the main EffectLibrary instance, which is a repository for effects.
EffectLibrary — Class in package com.dwuser.ss4.managers
The EffectLibrary class functions as a central repository for all effects.
EffectLibrary() — Constructor in class com.dwuser.ss4.managers.EffectLibrary
EffectManager — Class in package mx.effects
The EffectManager class listens for events, such as the show and move events, dispatched by objects in a Flex application.
effectMask — Property in class mx.effects.effectClasses.MaskEffectInstance
Contains the effect mask, either the default mask created by the defaultCreateMask() method, or the one specified by the function passed to the createMaskFunction property.
EFFECT_REFERENCE — Constant static property in class com.dwuser.ss4.pseudoStyleClasses.XMLAttributeFormats
The following format can be used to return an effect instance from the EffectLibrary repository.
effects — Property in class mx.core.UIComponentDescriptor
An Array containing the effects for the component, as specified in MXML.
effectStart — Event in class mx.core.UIComponent
Dispatched just before an effect starts.
effectStart — Event in class mx.effects.Effect
Dispatched when the effect starts playing.
EFFECT_START — Constant static property in class mx.events.EffectEvent
The EffectEvent.EFFECT_START constant defines the value of the type property of the event object for an effectStart event.
effectStarted(effectInst:mx.effects:IEffectInstance) — Method in class mx.core.UIComponent
Called by the effect instance when it starts playing on the component.
effectStartHandler(event:mx.events:EffectEvent) — Method in class mx.effects.Effect
This method is called when the effect instance starts playing.
EffectTargetFilter — Class in package mx.effects
The EffectTargetFilter class defines a custom filter that is executed by each transition effect on each target of the effect.
EffectTargetFilter() — Constructor in class mx.effects.EffectTargetFilter
Constructor.
effectTargetHost — Property in class mx.effects.Effect
A property that lets you access the target list-based control of a data effect.
effectTargetHost — Property in class mx.effects.EffectInstance
A property that lets you access the target list-based control of a data effect.
effectTargetHost — Property in interface mx.effects.IEffect
A property that lets you access the target list-based control of a data effect.
effectTargetHost — Property in interface mx.effects.IEffectInstance
A property that lets you access the target list-based control of a data effect.
effectType — Style in class com.dwuser.ss4.ui.ImagesStandardTransition
Specifies the transition type or types.
Elastic — Class in package mx.effects.easing
The Elastc class defines three easing functions to implement motion with Flex effect classes, where the motion is defined by an exponentially decaying sine wave.
elements(name) — Method in class mx.collections.XMLListCollection
Calls the elements() method of each XML object in the XMLList.
embeddedFontList — Property in class mx.managers.SystemManager
A table of embedded fonts in this application.
embedFonts — Property in interface mx.core.IUITextField
emphasized — Property in class mx.controls.Button
Draws a thick border around the Button control when the control is in its up state if emphasized is set to true.
emphasized — Property in interface mx.core.IButton
Draws a thick border around the Button control when the control is in its up state if emphasized is set to true.
EMPTY — Constant static property in class mx.core.EdgeMetrics
An EdgeMetrics object with a value of zero for its left, top, right, and bottom properties.
enableAutoUpdate() — Method in interface mx.collections.ICollectionView
Enables auto-updating.
enableAutoUpdate() — Method in class mx.collections.ListCollectionView
Enables auto-updating.
enabled — Property in interface mx.core.IUIComponent
Whether the component can accept user interaction.
enabled — Property in class mx.core.UIComponent
Whether the component can accept user interaction.
enabled — Property in class mx.core.UITextField
A Boolean value that indicates whether the component is enabled.
enabled — Static property in class mx.managers.ToolTipManager
If true, the ToolTipManager will automatically show ToolTips when the user moves the mouse pointer over components.
enableGalleryJump — Style in class com.dwuser.ss4.ui.ImageTree
Specifies if selecting a gallery node in the tree will open the corresponding gallery, or if an image node must be selected for anything to happen.
enableGalleryJumping — Style in class com.dwuser.ss4.ui.controls.NextButton
Specifies if the NextButton should jump to the next gallery if the last image in the current gallery is selected.
enableGalleryJumping — Style in class com.dwuser.ss4.ui.controls.PreviousButton
Specifies if the PreviousButton should jump to the previous gallery if the first image in the current gallery is selected.
enableLooping — Style in class com.dwuser.ss4.ui.controls.NextButton
Specifies, if the enableGalleryJumping setting is true, if the NextButton will jump forwards from the very last image to the very first image in the slideshow.
enableLooping — Style in class com.dwuser.ss4.ui.controls.PreviousButton
Specifies, if the enableGalleryJumping setting is true, if the PreviousButton will jump backwards from the very first image to the very last image in the slideshow.
end(effectInstance:mx.effects:IEffectInstance) — Method in class mx.effects.Effect
Interrupts an effect that is currently playing, and jumps immediately to the end of the effect.
end() — Method in class mx.effects.EffectInstance
Interrupts an effect instance that is currently playing, and jumps immediately to the end of the effect.
end(effectInstance:mx.effects:IEffectInstance) — Method in interface mx.effects.IEffect
Interrupts an effect that is currently playing, and jumps immediately to the end of the effect.
end() — Method in interface mx.effects.IEffectInstance
Interrupts an effect instance that is currently playing, and jumps immediately to the end of the effect.
end() — Method in class mx.effects.effectClasses.ParallelInstance
Interrupts any effects that are currently playing, skips over any effects that haven't started playing, and jumps immediately to the end of the composite effect.
end — Property in class mx.effects.effectClasses.PropertyChanges
An Object containing the ending properties of the target component modified by the change in view state.
end() — Method in class mx.effects.effectClasses.SequenceInstance
Interrupts any effects that are currently playing, skips over any effects that haven't started playing, and jumps immediately to the end of the composite effect.
end() — Method in class mx.effects.effectClasses.TweenEffectInstance
Interrupts an effect that is currently playing, and immediately jumps to the end of the effect.
endEdit(reason) — Method in class mx.controls.List
Stops the editing of an item in the data provider.
endEffectsForTarget(target:mx.core:IUIComponent) — Static method in class mx.effects.EffectManager
Immediately ends any effects currently playing on a target.
endEffectsStarted() — Method in class mx.core.UIComponent
Ends all currently playing effects on the component.
endTween() — Method in class mx.effects.Tween
Interrupt the tween, jump immediately to the end of the tween, and invoke the onTweenEnd() callback function.
endValuesCaptured — Property in class mx.effects.Effect
A flag containing true if the end values of an effect have already been determined, or false if they should be acquired from the current properties of the effect targets when the effect runs.
endX — Property in class com.dwuser.ss4.utils.KBEffect
The ending x-position of the effect.
endY — Property in class com.dwuser.ss4.utils.KBEffect
The ending y-position of the effect.
endZoom — Property in class com.dwuser.ss4.utils.KBEffect
The ending zoom factor of the effect, with 1 being normal size.
EnhancedButtonSkin — Class in package com.dwuser.ss4.skins
This is the enhanced version of the Halo ButtonSkin that has been customized to support four numeric values in the corner, a more configurable border, and also a large number of colors in the gradient (limited by 15 in ProgrammaticSkin.drawRoundRect), individually specified for up, over, etc states..
EnhancedButtonSkin() — Constructor in class com.dwuser.ss4.skins.EnhancedButtonSkin
Constructor.
enter — Event in class mx.controls.TextInput
Dispatched when the user presses the Enter key.
ENTER — Constant static property in class mx.events.FlexEvent
The FlexEvent.ENTER constant defines the value of the type property of the event object for a enter event.
ENTER_FRAME — Constant static property in class mx.events.FlexEvent
The FlexEvent.ENTER_FRAME constant defines the value of the type property of the event object for an Event.ENTER_FRAMER event.
enterState — Event in class mx.core.UIComponent
Dispatched after the component has returned to the root view state.
enterState — Event in class mx.states.State
Dispatched when the view state has been entered.
ENTER_STATE — Constant static property in class mx.events.FlexEvent
The FlexEvent.ENTER_STATE constant defines the value of the type property of the event object for a enterState event.
error — Property in class mx.formatters.Formatter
Description saved by the formatter when an error occurs.
error — Event in interface mx.modules.IModuleInfo
Dispatched by the backing ModuleInfo if there was an error during module loading.
error — Property in interface mx.modules.IModuleInfo
A flag that is true if there was an error during module loading.
ERROR — Constant static property in class mx.events.ModuleEvent
Dispatched when there is an error downloading the module.
ERROR — Constant static property in class mx.events.ResourceEvent
Dispatched when there is an error loading the resource module SWF file.
ERROR — Constant static property in class mx.events.StyleEvent
Dispatched when there is an error downloading the style SWF.
errorCode — Property in class mx.validators.ValidationResult
The validation error code if the value of the isError property is true.
errorColor — Style in class mx.core.UIComponent
Color of the component highlight when validation fails.
errorManager — Property in class com.dwuser.ss4.ui.FlashSlideshow
Provides a reference to the main ErrorManager instance.
ErrorManager — Class in package com.dwuser.ss4.managers
The ErrorManager class functions as a central location from which to notify the user of any serious errors which occur in the slideshow.
ErrorManager() — Constructor in class com.dwuser.ss4.managers.ErrorManager
errorMessage — Property in class mx.validators.ValidationResult
The validation error message if the value of the isError property is true.
errorReporting — Style in class com.dwuser.ss4.pseudoStyleClasses.AudioGallery
Specifies if a 'Fatal Error' message should be displayed if the gallery level audio fails to load.
errorReporting — Style in class com.dwuser.ss4.pseudoStyleClasses.AudioImage
Specifies if a 'Fatal Error' message should be displayed if the image level audio fails to load.
errorReporting — Style in class com.dwuser.ss4.pseudoStyleClasses.AudioIntro
Specifies if a 'Fatal Error' message should be displayed if the intro/background level audio fails to load.
errorString — Property in class mx.core.UIComponent
The text that will be displayed by a component's error tip when a component is monitored by a Validator and validation fails.
errorString — Property in interface mx.validators.IValidatorListener
The text that will be displayed by a component's error tip when a component is monitored by a Validator and validation fails.
errorText — Property in class mx.events.ModuleEvent
The error message if the type is ModuleEvent.ERROR; otherwise, it is null.
errorText — Property in class mx.events.ResourceEvent
The error message if the type is ERROR; otherwise, it is null.
errorText — Property in class mx.events.RSLEvent
The error message if the type is RSL_ERROR; otherwise, it is null;
errorText — Property in class mx.events.StyleEvent
The error message if the type is ERROR; otherwise, it is null.
EVAL_EXPRESSION — Constant static property in class com.dwuser.ss4.pseudoStyleClasses.XMLAttributeFormats
In the Layout XML, to evaluate an Actionscript expression, use the following format.
EVAL_SILENT_EXPRESSION — Constant static property in class com.dwuser.ss4.pseudoStyleClasses.XMLAttributeFormats
Functions exactly the same as the format described by EVAL_EXPRESSION, but no error is thrown (and no error message displayed) if an error occurs.
EVENT — Constant static property in class mx.controls.ProgressBarMode
The control specified by the source property must dispatch progress and completed events.
EventListenerRequest — Class in package mx.events
Request sent from one SystemManager to a SystemManager in another application through their bridge to add or remove a listener to a specified event on your behalf.
EventListenerRequest(type, bubbles, cancelable, eventType, useCapture, priority, useWeakReference) — Constructor in class mx.events.EventListenerRequest
Creates a new request to add or remove an event listener.
EventPriority — Final class in package mx.core
The EventPriority class defines constant values for the priority argument of the addEventListener() method of EventDispatcher.
events — Property in class mx.core.ComponentDescriptor
An Object containing name/value pairs for the component's event handlers, as specified in MXML.
eventType — Property in class mx.events.EventListenerRequest
The type of the event to listen to.
executeBindings(recurse) — Method in class mx.core.Container
Executes all the data bindings on this Container.
executeBindings(recurse) — Method in interface mx.core.IDeferredInstantiationUIComponent
Executes the data bindings into this UIComponent object.
executeBindings(recurse) — Method in class mx.core.UIComponent
Executes the data bindings into this UIComponent object.
executeChildBindings(recurse) — Method in class mx.core.Container
Executes the bindings into this Container's child UIComponent objects.
executeChildBindings() — Method in interface mx.core.IRepeater
Executes the bindings into all the UIComponents created by this Repeater.
exitState — Event in class mx.core.UIComponent
Dispatched before the component exits from the root view state.
exitState — Event in class mx.states.State
Dispatched before a view state is exited.
EXIT_STATE — Constant static property in class mx.events.FlexEvent
The FlexEvent.EXIT_STATE constant defines the value of the type property of the event object for a exitState event.
expandChildrenOf(item, open) — Method in class mx.controls.Tree
Opens or closes all the tree items below the specified item.
expandItem(item, open, animate, dispatchEvent, cause) — Method in class mx.controls.Tree
Opens or closes a branch item.
explicitColumnCount — Property in class mx.controls.listClasses.ListBase
The column count requested by explicitly setting the columnCount property.
explicitColumnWidth — Property in class mx.controls.listClasses.ListBase
The column width requested by explicitly setting the columnWidth.
explicitHeight — Property in class mx.containers.utilityClasses.ConstraintRow
Number that specifies the explicit height of the ConstraintRow instance, in pixels, in the ConstraintRow instance's coordinates.
explicitHeight — Property in interface mx.core.IUIComponent
The explicitly specified height for the component, in pixels, as the component's coordinates.
explicitHeight — Property in class mx.core.UIComponent
Number that specifies the explicit height of the component, in pixels, in the component's coordinates.
explicitHeight — Property in class mx.core.UITextField
Number that specifies the explicit height of the component, in pixels, in the component's coordinates.
explicitHeight — Property in class mx.managers.SystemManager
The explicit width of this object.
explicitMaxHeight — Property in interface mx.core.IUIComponent
Number that specifies the maximum height of the component, in pixels, as the component's coordinates.
explicitMaxHeight — Property in class mx.core.UIComponent
Number that specifies the maximum height of the component, in pixels, in the component's coordinates.
explicitMaxHeight — Property in class mx.core.UITextField
Number that specifies the maximum height of the component, in pixels, in the component's coordinates, if the maxHeight property is set.
explicitMaxWidth — Property in interface mx.core.IUIComponent
Number that specifies the maximum width of the component, in pixels, as the component's coordinates.
explicitMaxWidth — Property in class mx.core.UIComponent
Number that specifies the maximum width of the component, in pixels, in the component's coordinates.
explicitMaxWidth — Property in class mx.core.UITextField
Number that specifies the maximum width of the component, in pixels, in the component's coordinates, if the maxWidth property is set.
explicitMinHeight — Property in interface mx.core.IUIComponent
Number that specifies the minimum height of the component, in pixels, as the component's coordinates.
explicitMinHeight — Property in class mx.core.UIComponent
Number that specifies the minimum height of the component, in pixels, in the component's coordinates.
explicitMinHeight — Property in class mx.core.UITextField
Number that specifies the minimum height of the component, in pixels, in the component's coordinates.
explicitMinWidth — Property in interface mx.core.IUIComponent
Number that specifies the minimum width of the component, in pixels, as the component's coordinates.
explicitMinWidth — Property in class mx.core.UIComponent
Number that specifies the minimum width of the component, in pixels, in the component's coordinates.
explicitMinWidth — Property in class mx.core.UITextField
Number that specifies the minimum width of the component, in pixels, in the component's coordinates.
explicitRowCount — Property in class mx.controls.listClasses.ListBase
The row count requested by explicitly setting rowCount.
explicitRowHeight — Property in class mx.controls.listClasses.ListBase
The row height requested by explicitly setting rowHeight.
explicitWidth — Property in class mx.containers.utilityClasses.ConstraintColumn
Number that specifies the explicit width of the ConstraintColumn instance, in pixels, in the ConstraintColumn instance's coordinates.
explicitWidth — Property in interface mx.core.IUIComponent
The explicitly specified width for the component, in pixels, as the component's coordinates.
explicitWidth — Property in class mx.core.UIComponent
Number that specifies the explicit width of the component, in pixels, in the component's coordinates.
explicitWidth — Property in class mx.core.UITextField
Number that specifies the explicit width of the component, in pixels, in the component's coordinates.
explicitWidth — Property in class mx.managers.SystemManager
The explicit width of this object.
Exponential — Class in package mx.effects.easing
The Exponential class defines three easing functions to implement motion with Flex effect classes, where the motion is defined by an exponentially decaying sine wave.
ExternalImageLinkButton — Class in package com.dwuser.ss4.ui.extras
The ExternalImageLinkButton class holds the style parameters used for the link-jump button displayed on slides where the image link has been externalized.
ExternalImageLinkButton() — Constructor in class com.dwuser.ss4.ui.extras.ExternalImageLinkButton
externalizeLink — Style in class com.dwuser.ss4.ui.Images3DWall
Specifies if clicking on an active slide should open the external link applied to it or cause a reset to occur if useClick is enabled.
externalSkinURL — Property in class com.dwuser.ss4.core.FlashSlideshowConfigurationParameters
Optionally specifies the URL to an external skin SWF file which holds skin resources.
extraInfo — Property in class com.dwuser.ss4.events.SlideshowEvent
The holder for all extra detailed information.
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