Packagemx.effects.effectClasses
Classpublic class PropertyChanges

The PropertyChanges class defines the start and end values for a set of properties of a target component of a transition. The start and end fields of the PropertyChanges class contain the same set of properties, but with different values.

Target properties that have the same start and end values are not included in the start and end fields.

See also

mx.states.Transition


Public Properties
 PropertyDefined by
  end : Object
An Object containing the ending properties of the target component modified by the change in view state.
PropertyChanges
  start : Object
An Object containing the starting properties of the target component modified by the change in view state.
PropertyChanges
  target : Object
A target component of a transition.
PropertyChanges
Public Methods
 MethodDefined by
  
PropertyChanges(target:Object)
The PropertyChanges constructor.
PropertyChanges
Property detail
endproperty
public var end:Object

An Object containing the ending properties of the target component modified by the change in view state.

For example, for a target component that is both moved and resized by a change to the view state, end contains the ending position and size of the component, as the following example shows:

{ x: 100, y: 100, width: 200, height: 200 }

startproperty 
public var start:Object

An Object containing the starting properties of the target component modified by the change in view state.

For example, for a target component that is both moved and resized by a change to the view state, start contains the starting position and size of the component, as the following example shows:

{ x: 0, y: 0, width: 100, height: 100}

targetproperty 
public var target:Object

A target component of a transition. The start and end fields of the PropertyChanges object define how the target component is modified by the change to the view state.

Constructor detail
PropertyChanges()constructor
public function PropertyChanges(target:Object)

The PropertyChanges constructor.

Parameters
target:Object — Object that is a target of an effect.