| | Class | Description |
| | AnimateProperty |
[Dummy Class Only!] The AnimateProperty effect animates a property or style of a component. |
| | Blinds |
[Dummy Class Only!] The Blinds effect looks like a set of venetian blinds being opened or closed over the target. |
| | Blur |
[Dummy Class Only!] The Blur effect lets you apply a blur visual effect to a component. |
| | BlurFade |
[Dummy Class Only!] The BlurFade effect blurs and fades the target at the same time. |
| | BlurFadeFly |
[Dummy Class Only!] The BlurFadeFly effect blurs, fades, and flys-out the target at the same time. |
| | Effect |
This class is used to define shared properties for various sub-effects. |
| | Fade |
[Dummy Class Only!] The Fade effect animates the alpha property of a component, either from transparent to opaque, or from opaque to transparent. |
| | Glow |
[Dummy Class Only!] The Glow effect lets you apply a visual glow effect to a component. |
| | Iris |
[Dummy Class Only!] The Iris effect animates the effect target by expanding or contracting a rectangular mask centered on the target. |
| | IsolatedCube |
[Dummy Class Only!] The IsolatedCube effect transitions between two views using the effect of a cube rotating. |
| | MaskEffect |
[Dummy Class Only!] This class is used to define shared properties for various sub-effects. |
| | Move |
[Dummy Class Only!] The Move effect changes the position of a component over a specified time interval. |
| | Pause |
[Dummy Class Only!] The Pause effect is useful when sequencing effects. |
| | Pixelate |
[Dummy Class Only!] The Pixelate effect pixelates the target to hide it. |
| | PixelDissolve |
[Dummy Class Only!] The PixelDissolve effects hides or reveals the target by masking the image with hundreds or thousands of tiny little blocks. |
| | Popper |
[Dummy Class Only!] The Popper effect either zooms the target in while fading it in (if isShowEffect is true), or zooms the target out while fading it out (if isShowEffect is false). |
| | Resize |
[Dummy Class Only!] The Resize effect changes the width, height, or both dimensions of a component over a specified time interval. |
| | Rotate |
[Dummy Class Only!] The Rotate effect rotates a component around a specified point. |
| | Slide |
[Dummy Class Only!] The Slide effect slides the target in or out from the specifed direction. |
| | SoftIris |
[Dummy Class Only!] The SoftIris effect creates a circle with a softened edge which either grows to hide the target (if isShowEffect is false), or shrinks to reveal the target (if isShowEffect is true). |
| | SoftWipe |
[Dummy Class Only!] The SoftWipe effect creates a wipe effect with a softened edge on the mask, giving a more 'polished' look. |
| | SoundEffect |
[Dummy Class Only!] The SoundEffect subeffect plays an MP3 audio file. |
| | SuperBlinds |
[Dummy Class Only!] The SuperBlinds effect creates a flip effect, flipping in the target or flipping it out. |
| | TinkEffect |
[Dummy Class Only!] This class is used to define shared properties for various sub-effects. |
| | TinkShowHideEffect |
[Dummy Class Only!] This class is used to define shared properties for various sub-effects. |
| | TweenEffect |
[Dummy Class Only!] This class is used to define shared properties for various sub-effects. |
| | WipeDown |
[Dummy Class Only!] The WipeDown class defines a bar wipe down effect. |
| | WipeLeft |
[Dummy Class Only!] The WipeLeft class defines a bar wipe left effect. |
| | WipeRight |
[Dummy Class Only!] The WipeRight class defines a bar wipe right effect. |
| | WipeUp |
[Dummy Class Only!] The WipeUp class defines a bar wipe up effect. |
| | Zoom |
[Dummy Class Only!] The Zoom effect zooms the object in or out on a center point. |