| Class | Description |
| AnimateProperty |
[Dummy Class Only!] The AnimateProperty effect animates a property or style of a component. |
| Blinds |
[Dummy Class Only!] The Blinds effect looks like a set of venetian blinds being opened or closed over the target. |
| Blur |
[Dummy Class Only!] The Blur effect lets you apply a blur visual effect to a component. |
| BlurFade |
[Dummy Class Only!] The BlurFade effect blurs and fades the target at the same time. |
| BlurFadeFly |
[Dummy Class Only!] The BlurFadeFly effect blurs, fades, and flys-out the target at the same time. |
| Effect |
This class is used to define shared properties for various sub-effects. |
| Fade |
[Dummy Class Only!] The Fade effect animates the alpha property of a component, either from transparent to opaque, or from opaque to transparent. |
| Glow |
[Dummy Class Only!] The Glow effect lets you apply a visual glow effect to a component. |
| Iris |
[Dummy Class Only!] The Iris effect animates the effect target by expanding or contracting a rectangular mask centered on the target. |
| IsolatedCube |
[Dummy Class Only!] The IsolatedCube effect transitions between two views using the effect of a cube rotating. |
| MaskEffect |
[Dummy Class Only!] This class is used to define shared properties for various sub-effects. |
| Move |
[Dummy Class Only!] The Move effect changes the position of a component over a specified time interval. |
| Pause |
[Dummy Class Only!] The Pause effect is useful when sequencing effects. |
| Pixelate |
[Dummy Class Only!] The Pixelate effect pixelates the target to hide it. |
| PixelDissolve |
[Dummy Class Only!] The PixelDissolve effects hides or reveals the target by masking the image with hundreds or thousands of tiny little blocks. |
| Popper |
[Dummy Class Only!] The Popper effect either zooms the target in while fading it in (if isShowEffect is true), or zooms the target out while fading it out (if isShowEffect is false). |
| Resize |
[Dummy Class Only!] The Resize effect changes the width, height, or both dimensions of a component over a specified time interval. |
| Rotate |
[Dummy Class Only!] The Rotate effect rotates a component around a specified point. |
| Slide |
[Dummy Class Only!] The Slide effect slides the target in or out from the specifed direction. |
| SoftIris |
[Dummy Class Only!] The SoftIris effect creates a circle with a softened edge which either grows to hide the target (if isShowEffect is false), or shrinks to reveal the target (if isShowEffect is true). |
| SoftWipe |
[Dummy Class Only!] The SoftWipe effect creates a wipe effect with a softened edge on the mask, giving a more 'polished' look. |
| SoundEffect |
[Dummy Class Only!] The SoundEffect subeffect plays an MP3 audio file. |
| SuperBlinds |
[Dummy Class Only!] The SuperBlinds effect creates a flip effect, flipping in the target or flipping it out. |
| TinkEffect |
[Dummy Class Only!] This class is used to define shared properties for various sub-effects. |
| TinkShowHideEffect |
[Dummy Class Only!] This class is used to define shared properties for various sub-effects. |
| TweenEffect |
[Dummy Class Only!] This class is used to define shared properties for various sub-effects. |
| WipeDown |
[Dummy Class Only!] The WipeDown class defines a bar wipe down effect. |
| WipeLeft |
[Dummy Class Only!] The WipeLeft class defines a bar wipe left effect. |
| WipeRight |
[Dummy Class Only!] The WipeRight class defines a bar wipe right effect. |
| WipeUp |
[Dummy Class Only!] The WipeUp class defines a bar wipe up effect. |
| Zoom |
[Dummy Class Only!] The Zoom effect zooms the object in or out on a center point. |