Packagemx.effects.effectClasses
Classpublic class RotateInstance
InheritanceRotateInstance Inheritance TweenEffectInstance Inheritance EffectInstance Inheritance flash.events.EventDispatcher

The RotateInstance class implements the instance class for the Rotate effect. Flex creates an instance of this class when it plays a Rotate effect; you do not create one yourself.

Every effect class that is a subclass of the TweenEffect class supports the following events:

The event object passed to the event listener for these events is of type TweenEvent. The TweenEvent class defines the property value, which contains the tween value calculated by the effect. For the Rotate effect, the TweenEvent.value property contains a Number between the values of the Rotate.angleFrom and Rotate.angleTo properties.

See also

mx.effects.Rotate
mx.events.TweenEvent


Public Properties
 PropertyDefined by
  angleFrom : Number = 0
The starting angle of rotation of the target object, expressed in degrees.
RotateInstance
  angleTo : Number = 360
The ending angle of rotation of the target object, expressed in degrees.
RotateInstance
 InheritedclassName : String
The name of the effect class, such as "FadeInstance".
EffectInstance
 Inheritedduration : Number
The duration of the effect, in milliseconds.
EffectInstance
 InheritedeasingFunction : Function
The easing function for the animation.
TweenEffectInstance
 Inheritedeffect : IEffect
The IEffect object that created this IEffectInstance object.
EffectInstance
 InheritedeffectTargetHost : IEffectTargetHost
A property that lets you access the target list-based control of a data effect.
EffectInstance
 InheritedhideFocusRing : Boolean
Determines whether the effect should hide the focus ring when starting the effect.
EffectInstance
  originX : Number
The x-position of the center point of rotation.
RotateInstance
  originY : Number
The y-position of the center point of rotation.
RotateInstance
 InheritedplayheadTime : Number
The current position of the effect, in milliseconds.
TweenEffectInstance
 InheritedpropertyChanges : PropertyChanges
Specifies the PropertyChanges object containing the start and end values for the set of properties relevant to the effect's targets.
EffectInstance
 InheritedrepeatCount : int
Number of times to repeat the effect.
EffectInstance
 InheritedrepeatDelay : int
Amount of time, in milliseconds, to wait before repeating the effect.
EffectInstance
 InheritedstartDelay : int
Amount of time, in milliseconds, to wait before starting the effect.
EffectInstance
 InheritedsuspendBackgroundProcessing : Boolean
If true, blocks all background processing while the effect is playing.
EffectInstance
 Inheritedtarget : Object
The UIComponent object to which this effect is applied.
EffectInstance
 InheritedtriggerEvent : Event
The event, if any, which triggered the playing of the effect.
EffectInstance
 Inheritedtween : Tween
The Tween object, which determines the animation.
TweenEffectInstance
Public Methods
 MethodDefined by
  
RotateInstance(target:Object)
Constructor.
RotateInstance
 Inherited
end():void
Interrupts an effect that is currently playing, and immediately jumps to the end of the effect.
TweenEffectInstance
 Inherited
finishEffect():void
Called by the end() method when the effect finishes playing.
EffectInstance
 Inherited
finishRepeat():void
Called after each iteration of a repeated effect finishes playing.
EffectInstance
 Inherited
initEffect(event:Event):void
This method is called if the effect was triggered by the EffectManager.
EffectInstance
 Inherited
onTweenEnd(value:Object):void
Callback method that is called when the target should be updated by the effect for the last time.
TweenEffectInstance
 Inherited
onTweenUpdate(value:Object):void
Callback method that is called when the target should be updated by the effect.
TweenEffectInstance
 Inherited
pause():void
Pauses the effect until you call the resume() method.
EffectInstance
 Inherited
play():void
Plays the effect instance on the target.
EffectInstance
 Inherited
resume():void
Resumes the effect after it has been paused by a call to the pause() method.
EffectInstance
 Inherited
reverse():void
Plays the effect in reverse, starting from the current position of the effect.
EffectInstance
 Inherited
seek(playheadTime:Number):void
Advances the effect to the specified position.
TweenEffectInstance
 Inherited
startEffect():void
Plays the effect instance on the target after the startDelay period has elapsed.
EffectInstance
 Inherited
stop():void
Stops the effect, leaving the target in its current state.
EffectInstance
Protected Methods
 MethodDefined by
 Inherited
createTween(listener:Object, startValue:Object, endValue:Object, duration:Number = -1, minFps:Number = -1):Tween
Creates a Tween instance, assigns it the start, end, and duration values.
TweenEffectInstance
Property detail
angleFromproperty
public var angleFrom:Number = 0

The starting angle of rotation of the target object, expressed in degrees. Valid values range from 0 to 360.

The default value is 0.

angleToproperty 
public var angleTo:Number = 360

The ending angle of rotation of the target object, expressed in degrees. Values can be either positive or negative.

If the value of angleTo is less than the value of angleFrom, then the target rotates in a counterclockwise direction. Otherwise, it rotates in clockwise direction. If you want the target to rotate multiple times, set this value to a large positive or small negative number.

The default value is 360.

originXproperty 
public var originX:Number

The x-position of the center point of rotation. The target rotates around this point. The valid values are between 0 and the width of the target.

The default value is 0.

originYproperty 
public var originY:Number

The y-position of the center point of rotation. The target rotates around this point. The valid values are between 0 and the height of the target.

The default value is 0.

Constructor detail
RotateInstance()constructor
public function RotateInstance(target:Object)

Constructor.

Parameters
target:Object — The Object to animate with this effect.