Packagemx.effects.effectClasses
Classpublic class MoveInstance
InheritanceMoveInstance Inheritance TweenEffectInstance Inheritance EffectInstance Inheritance flash.events.EventDispatcher

The MoveInstance class implements the instance class for the Move effect. Flex creates an instance of this class when it plays a Move effect; you do not create one yourself.

Every effect class that is a subclass of the TweenEffect class supports the following events:

The event object passed to the event listener for these events is of type TweenEvent. The TweenEvent class defines the property value, which contains the tween value calculated by the effect. For the Move effect, the TweenEvent.value property contains a 2-item Array, where:

See also

mx.effects.Move
mx.events.TweenEvent


Public Properties
 PropertyDefined by
 InheritedclassName : String
The name of the effect class, such as "FadeInstance".
EffectInstance
 Inheritedduration : Number
The duration of the effect, in milliseconds.
EffectInstance
 InheritedeasingFunction : Function
The easing function for the animation.
TweenEffectInstance
 Inheritedeffect : IEffect
The IEffect object that created this IEffectInstance object.
EffectInstance
 InheritedeffectTargetHost : IEffectTargetHost
A property that lets you access the target list-based control of a data effect.
EffectInstance
 InheritedhideFocusRing : Boolean
Determines whether the effect should hide the focus ring when starting the effect.
EffectInstance
 InheritedplayheadTime : Number
The current position of the effect, in milliseconds.
TweenEffectInstance
 InheritedpropertyChanges : PropertyChanges
Specifies the PropertyChanges object containing the start and end values for the set of properties relevant to the effect's targets.
EffectInstance
 InheritedrepeatCount : int
Number of times to repeat the effect.
EffectInstance
 InheritedrepeatDelay : int
Amount of time, in milliseconds, to wait before repeating the effect.
EffectInstance
 InheritedstartDelay : int
Amount of time, in milliseconds, to wait before starting the effect.
EffectInstance
 InheritedsuspendBackgroundProcessing : Boolean
If true, blocks all background processing while the effect is playing.
EffectInstance
 Inheritedtarget : Object
The UIComponent object to which this effect is applied.
EffectInstance
 InheritedtriggerEvent : Event
The event, if any, which triggered the playing of the effect.
EffectInstance
 Inheritedtween : Tween
The Tween object, which determines the animation.
TweenEffectInstance
  xBy : Number
Number of pixels to move the components along the x axis.
MoveInstance
  xFrom : Number
Initial position's x coordinate.
MoveInstance
  xTo : Number
Destination position's x coordinate.
MoveInstance
  yBy : Number
Number of pixels to move the components along the y axis.
MoveInstance
  yFrom : Number
Initial position's y coordinate.
MoveInstance
  yTo : Number
Destination position's y coordinate.
MoveInstance
Public Methods
 MethodDefined by
  
MoveInstance(target:Object)
Constructor.
MoveInstance
 Inherited
end():void
Interrupts an effect that is currently playing, and immediately jumps to the end of the effect.
TweenEffectInstance
 Inherited
finishEffect():void
Called by the end() method when the effect finishes playing.
EffectInstance
 Inherited
finishRepeat():void
Called after each iteration of a repeated effect finishes playing.
EffectInstance
 Inherited
initEffect(event:Event):void
This method is called if the effect was triggered by the EffectManager.
EffectInstance
 Inherited
onTweenEnd(value:Object):void
Callback method that is called when the target should be updated by the effect for the last time.
TweenEffectInstance
 Inherited
onTweenUpdate(value:Object):void
Callback method that is called when the target should be updated by the effect.
TweenEffectInstance
 Inherited
pause():void
Pauses the effect until you call the resume() method.
EffectInstance
 Inherited
play():void
Plays the effect instance on the target.
EffectInstance
 Inherited
resume():void
Resumes the effect after it has been paused by a call to the pause() method.
EffectInstance
 Inherited
reverse():void
Plays the effect in reverse, starting from the current position of the effect.
EffectInstance
 Inherited
seek(playheadTime:Number):void
Advances the effect to the specified position.
TweenEffectInstance
 Inherited
startEffect():void
Plays the effect instance on the target after the startDelay period has elapsed.
EffectInstance
 Inherited
stop():void
Stops the effect, leaving the target in its current state.
EffectInstance
Protected Methods
 MethodDefined by
 Inherited
createTween(listener:Object, startValue:Object, endValue:Object, duration:Number = -1, minFps:Number = -1):Tween
Creates a Tween instance, assigns it the start, end, and duration values.
TweenEffectInstance
Property detail
xByproperty
public var xBy:Number

Number of pixels to move the components along the x axis. Values can be negative.

xFromproperty 
public var xFrom:Number

Initial position's x coordinate.

xToproperty 
public var xTo:Number

Destination position's x coordinate.

yByproperty 
public var yBy:Number

Number of pixels to move the components along the y axis. Values can be negative.

yFromproperty 
public var yFrom:Number

Initial position's y coordinate.

yToproperty 
public var yTo:Number

Destination position's y coordinate.

Constructor detail
MoveInstance()constructor
public function MoveInstance(target:Object)

Constructor.

Parameters
target:Object — The Object to animate with this effect.