Package | mx.effects.effectClasses |
Class | public class FadeInstance |
Inheritance | FadeInstance ![]() ![]() ![]() |
Every effect class that is a subclass of the TweenEffect class supports the following events:
tweenEnd
: Dispatched when the tween effect ends. tweenUpdate
: Dispatched every time a TweenEffect
class calculates a new value.The event object passed to the event listener for these events is of type TweenEvent.
The TweenEvent class defines the property value
, which contains
the tween value calculated by the effect.
For the Fade effect,
the TweenEvent.value
property contains a Number between the values of the
Fade.alphaFrom
and Fade.alphaTo
properties.
See also
Property | Defined by | ||
---|---|---|---|
alphaFrom : Number
Initial transparency level between 0.0 and 1.0,
where 0.0 means transparent and 1.0 means fully opaque.
| FadeInstance | ||
alphaTo : Number
Final transparency level between 0.0 and 1.0,
where 0.0 means transparent and 1.0 means fully opaque.
| FadeInstance | ||
![]() | className : String
The name of the effect class, such as
"FadeInstance" . | EffectInstance | |
![]() | duration : Number
The duration of the effect, in milliseconds.
| EffectInstance | |
![]() | easingFunction : Function
The easing function for the animation.
| TweenEffectInstance | |
![]() | effect : IEffect
The IEffect object that created this IEffectInstance object.
| EffectInstance | |
![]() | effectTargetHost : IEffectTargetHost
A property that lets you access the target
list-based control of a data effect.
| EffectInstance | |
![]() | hideFocusRing : Boolean
Determines whether the effect should hide
the focus ring when starting the effect.
| EffectInstance | |
![]() | playheadTime : Number
The current position of the effect, in milliseconds.
| TweenEffectInstance | |
![]() | propertyChanges : PropertyChanges
Specifies the PropertyChanges object containing
the start and end values for the set of properties
relevant to the effect's targets.
| EffectInstance | |
![]() | repeatCount : int
Number of times to repeat the effect.
| EffectInstance | |
![]() | repeatDelay : int
Amount of time, in milliseconds,
to wait before repeating the effect.
| EffectInstance | |
![]() | startDelay : int
Amount of time, in milliseconds,
to wait before starting the effect.
| EffectInstance | |
![]() | suspendBackgroundProcessing : Boolean
If
true , blocks all background processing
while the effect is playing. | EffectInstance | |
![]() | target : Object
The UIComponent object to which this effect is applied.
| EffectInstance | |
![]() | triggerEvent : Event
The event, if any, which triggered the playing of the effect.
| EffectInstance | |
![]() | tween : Tween
The Tween object, which determines the animation.
| TweenEffectInstance |
Method | Defined by | ||
---|---|---|---|
FadeInstance(target:Object)
Constructor.
| FadeInstance | ||
![]() |
end():void
Interrupts an effect that is currently playing,
and immediately jumps to the end of the effect.
| TweenEffectInstance | |
![]() |
finishEffect():void
Called by the
end() method when the effect
finishes playing. | EffectInstance | |
![]() |
finishRepeat():void
Called after each iteration of a repeated effect finishes playing.
| EffectInstance | |
![]() |
initEffect(event:Event):void
This method is called if the effect was triggered by the EffectManager.
| EffectInstance | |
![]() |
onTweenEnd(value:Object):void
Callback method that is called when the target should be updated
by the effect for the last time.
| TweenEffectInstance | |
![]() |
onTweenUpdate(value:Object):void
Callback method that is called when the target should be updated
by the effect.
| TweenEffectInstance | |
![]() |
pause():void
Pauses the effect until you call the
resume() method. | EffectInstance | |
![]() |
play():void
Plays the effect instance on the target.
| EffectInstance | |
![]() |
resume():void
Resumes the effect after it has been paused
by a call to the
pause() method. | EffectInstance | |
![]() |
reverse():void
Plays the effect in reverse, starting from
the current position of the effect.
| EffectInstance | |
![]() |
seek(playheadTime:Number):void
Advances the effect to the specified position.
| TweenEffectInstance | |
![]() |
startEffect():void
Plays the effect instance on the target after the
startDelay period has elapsed. | EffectInstance | |
![]() |
stop():void
Stops the effect, leaving the target in its current state.
| EffectInstance |
alphaFrom | property |
public var alphaFrom:Number
Initial transparency level between 0.0 and 1.0, where 0.0 means transparent and 1.0 means fully opaque.
alphaTo | property |
public var alphaTo:Number
Final transparency level between 0.0 and 1.0, where 0.0 means transparent and 1.0 means fully opaque.
FadeInstance | () | constructor |
public function FadeInstance(target:Object)
Constructor.
Parameterstarget:Object — The Object to animate with this effect.
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