Packagemx.effects.effectClasses
Classpublic class AnimatePropertyInstance
InheritanceAnimatePropertyInstance Inheritance TweenEffectInstance Inheritance EffectInstance Inheritance flash.events.EventDispatcher

The AnimatePropertyInstance class implements the instance class for the AnimateProperty effect. Flex creates an instance of this class when it plays an AnimateProperty effect; you do not create one yourself.

Every effect class that is a subclass of the TweenEffect class supports the following events:

The event object passed to the event listener for these events is of type TweenEvent. The TweenEvent class defines the property value, which contains the tween value calculated by the effect. For the AnimateProperty effect, the TweenEvent.value property contains a Number between the values of the AnimateProperty.fromValue and AnimateProperty.toValue properties, for the target property specified by AnimateProperty.property.

See also

mx.effects.AnimateProperty
mx.events.TweenEvent


Public Properties
 PropertyDefined by
 InheritedclassName : String
The name of the effect class, such as "FadeInstance".
EffectInstance
 Inheritedduration : Number
The duration of the effect, in milliseconds.
EffectInstance
 InheritedeasingFunction : Function
The easing function for the animation.
TweenEffectInstance
 Inheritedeffect : IEffect
The IEffect object that created this IEffectInstance object.
EffectInstance
 InheritedeffectTargetHost : IEffectTargetHost
A property that lets you access the target list-based control of a data effect.
EffectInstance
  fromValue : Number
The starting value of the property for the effect.
AnimatePropertyInstance
 InheritedhideFocusRing : Boolean
Determines whether the effect should hide the focus ring when starting the effect.
EffectInstance
  isStyle : Boolean = false
If true, the property attribute is a style and you set it by using the setStyle() method.
AnimatePropertyInstance
 InheritedplayheadTime : Number
The current position of the effect, in milliseconds.
TweenEffectInstance
  property : String
The name of the property on the target to animate.
AnimatePropertyInstance
 InheritedpropertyChanges : PropertyChanges
Specifies the PropertyChanges object containing the start and end values for the set of properties relevant to the effect's targets.
EffectInstance
 InheritedrepeatCount : int
Number of times to repeat the effect.
EffectInstance
 InheritedrepeatDelay : int
Amount of time, in milliseconds, to wait before repeating the effect.
EffectInstance
  roundValue : Boolean = false
If true, round off the interpolated tweened value to the nearest integer.
AnimatePropertyInstance
 InheritedstartDelay : int
Amount of time, in milliseconds, to wait before starting the effect.
EffectInstance
 InheritedsuspendBackgroundProcessing : Boolean
If true, blocks all background processing while the effect is playing.
EffectInstance
 Inheritedtarget : Object
The UIComponent object to which this effect is applied.
EffectInstance
  toValue : Number
The ending value for the effect.
AnimatePropertyInstance
 InheritedtriggerEvent : Event
The event, if any, which triggered the playing of the effect.
EffectInstance
 Inheritedtween : Tween
The Tween object, which determines the animation.
TweenEffectInstance
Public Methods
 MethodDefined by
  
AnimatePropertyInstance(target:Object)
Constructor.
AnimatePropertyInstance
 Inherited
end():void
Interrupts an effect that is currently playing, and immediately jumps to the end of the effect.
TweenEffectInstance
 Inherited
finishEffect():void
Called by the end() method when the effect finishes playing.
EffectInstance
 Inherited
finishRepeat():void
Called after each iteration of a repeated effect finishes playing.
EffectInstance
 Inherited
initEffect(event:Event):void
This method is called if the effect was triggered by the EffectManager.
EffectInstance
 Inherited
onTweenEnd(value:Object):void
Callback method that is called when the target should be updated by the effect for the last time.
TweenEffectInstance
 Inherited
onTweenUpdate(value:Object):void
Callback method that is called when the target should be updated by the effect.
TweenEffectInstance
 Inherited
pause():void
Pauses the effect until you call the resume() method.
EffectInstance
 Inherited
play():void
Plays the effect instance on the target.
EffectInstance
 Inherited
resume():void
Resumes the effect after it has been paused by a call to the pause() method.
EffectInstance
 Inherited
reverse():void
Plays the effect in reverse, starting from the current position of the effect.
EffectInstance
 Inherited
seek(playheadTime:Number):void
Advances the effect to the specified position.
TweenEffectInstance
 Inherited
startEffect():void
Plays the effect instance on the target after the startDelay period has elapsed.
EffectInstance
 Inherited
stop():void
Stops the effect, leaving the target in its current state.
EffectInstance
Protected Methods
 MethodDefined by
 Inherited
createTween(listener:Object, startValue:Object, endValue:Object, duration:Number = -1, minFps:Number = -1):Tween
Creates a Tween instance, assigns it the start, end, and duration values.
TweenEffectInstance
Property detail
fromValueproperty
public var fromValue:Number

The starting value of the property for the effect. The default value is the target's current property value.

isStyleproperty 
public var isStyle:Boolean = false

If true, the property attribute is a style and you set it by using the setStyle() method.

The default value is false.

propertyproperty 
public var property:String

The name of the property on the target to animate. This attribute is required.

roundValueproperty 
public var roundValue:Boolean = false

If true, round off the interpolated tweened value to the nearest integer. This property is useful if the property you are animating is an int or uint.

The default value is false.

toValueproperty 
public var toValue:Number

The ending value for the effect. The default value is the target's current property value.

Constructor detail
AnimatePropertyInstance()constructor
public function AnimatePropertyInstance(target:Object)

Constructor.

Parameters
target:Object — The Object to animate with this effect.