Package | mx.effects.effectClasses |
Class | public class SetStyleActionInstance |
Inheritance | SetStyleActionInstance ActionEffectInstance EffectInstance flash.events.EventDispatcher |
See also
Property | Defined by | ||
---|---|---|---|
className : String
The name of the effect class, such as
"FadeInstance" . | EffectInstance | ||
duration : Number
The duration of the effect, in milliseconds.
| EffectInstance | ||
effect : IEffect
The IEffect object that created this IEffectInstance object.
| EffectInstance | ||
effectTargetHost : IEffectTargetHost
A property that lets you access the target
list-based control of a data effect.
| EffectInstance | ||
hideFocusRing : Boolean
Determines whether the effect should hide
the focus ring when starting the effect.
| EffectInstance | ||
name : String
The name of the style property being changed.
| SetStyleActionInstance | ||
playheadTime : Number
Current position in time of the effect.
| EffectInstance | ||
propertyChanges : PropertyChanges
Specifies the PropertyChanges object containing
the start and end values for the set of properties
relevant to the effect's targets.
| EffectInstance | ||
repeatCount : int
Number of times to repeat the effect.
| EffectInstance | ||
repeatDelay : int
Amount of time, in milliseconds,
to wait before repeating the effect.
| EffectInstance | ||
startDelay : int
Amount of time, in milliseconds,
to wait before starting the effect.
| EffectInstance | ||
suspendBackgroundProcessing : Boolean
If
true , blocks all background processing
while the effect is playing. | EffectInstance | ||
target : Object
The UIComponent object to which this effect is applied.
| EffectInstance | ||
triggerEvent : Event
The event, if any, which triggered the playing of the effect.
| EffectInstance | ||
value : *
The new value for the property.
| SetStyleActionInstance |
Method | Defined by | ||
---|---|---|---|
SetStyleActionInstance(target:Object)
Constructor.
| SetStyleActionInstance | ||
end():void
Interrupts an effect instance that is currently playing,
and jumps immediately to the end of the effect.
| EffectInstance | ||
finishEffect():void
Called by the
end() method when the effect
finishes playing. | EffectInstance | ||
finishRepeat():void
Called after each iteration of a repeated effect finishes playing.
| EffectInstance | ||
initEffect(event:Event):void
This method is called if the effect was triggered by the EffectManager.
| EffectInstance | ||
pause():void
Pauses the effect until you call the
resume() method. | EffectInstance | ||
play():void
Plays the effect instance on the target.
| EffectInstance | ||
resume():void
Resumes the effect after it has been paused
by a call to the
pause() method. | EffectInstance | ||
reverse():void
Plays the effect in reverse, starting from
the current position of the effect.
| EffectInstance | ||
startEffect():void
Plays the effect instance on the target after the
startDelay period has elapsed. | EffectInstance | ||
stop():void
Stops the effect, leaving the target in its current state.
| EffectInstance |
name | property |
public var name:String
The name of the style property being changed.
value | property |
value:*
[read-write]The new value for the property.
Implementation public function get value():*
public function set value(value:*):void
SetStyleActionInstance | () | constructor |
public function SetStyleActionInstance(target:Object)
Constructor.
Parameterstarget:Object — The Object to animate with this effect.
|