Packagemx.effects.easing
Classpublic class Linear

The Linear class defines easing functions to implement linear motion with Flex effect classes. For more information, see http://www.robertpenner.com/profmx.



Public Methods
 MethodDefined by
  
easeIn(t:Number, b:Number, c:Number, d:Number, ... rest):Number
[static] The easeIn() method starts motion from zero velocity, and then accelerates motion as it executes.
Linear
  
easeInOut(t:Number, b:Number, c:Number, d:Number, ... rest):Number
[static] The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion from zero velocity, accelerate motion, then decelerate back to zero velocity.
Linear
  
easeNone(t:Number, b:Number, c:Number, d:Number, ... rest):Number
[static] The easeNone() method defines a constant motion, with no acceleration.
Linear
  
easeOut(t:Number, b:Number, c:Number, d:Number, ... rest):Number
[static] The easeOut() method starts motion fast, and then decelerates motion to a zero velocity as it executes.
Linear
Method detail
easeIn()method
public static function easeIn(t:Number, b:Number, c:Number, d:Number, ... rest):Number

The easeIn() method starts motion from zero velocity, and then accelerates motion as it executes.

Parameters
t:Number — Specifies time.
 
b:Number — Specifies the initial position of a component.
 
c:Number — Specifies the total change in position of the component.
 
d:Number — Specifies the duration of the effect, in milliseconds.
 
... rest

Returns
Number — Number corresponding to the position of the component.
easeInOut()method 
public static function easeInOut(t:Number, b:Number, c:Number, d:Number, ... rest):Number

The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion from zero velocity, accelerate motion, then decelerate back to zero velocity.

Parameters
t:Number — Specifies time.
 
b:Number — Specifies the initial position of a component.
 
c:Number — Specifies the total change in position of the component.
 
d:Number — Specifies the duration of the effect, in milliseconds.
 
... rest

Returns
Number — Number corresponding to the position of the component.
easeNone()method 
public static function easeNone(t:Number, b:Number, c:Number, d:Number, ... rest):Number

The easeNone() method defines a constant motion, with no acceleration.

Parameters
t:Number — Specifies time.
 
b:Number — Specifies the initial position of a component.
 
c:Number — Specifies the total change in position of the component.
 
d:Number — Specifies the duration of the effect, in milliseconds.
 
... rest

Returns
Number — Number corresponding to the position of the component.
easeOut()method 
public static function easeOut(t:Number, b:Number, c:Number, d:Number, ... rest):Number

The easeOut() method starts motion fast, and then decelerates motion to a zero velocity as it executes.

Parameters
t:Number — Specifies time.
 
b:Number — Specifies the initial position of a component.
 
c:Number — Specifies the total change in position of the component.
 
d:Number — Specifies the duration of the effect, in milliseconds.
 
... rest

Returns
Number — Number corresponding to the position of the component.