Package | mx.effects |
Class | public class Blur |
Inheritance | Blur TweenEffect Effect flash.events.EventDispatcher |
The Blur effect uses the Flash BlurFilter class as part of its implementation. For more information, see flash.filters.BlurFilter.
If you apply a Blur effect to a component, you cannot apply a BlurFilter or a second Blur effect to the component.
MXML Syntax Hide MXML SyntaxThe <mx:Blur>
tag
inherits all of the tag attributes of its superclass,
and adds the following tag attributes:
<mx:Blur id="ID" blurXFrom="val" blurXTo="val" blurYFrom="val" blurYTo="val" />
See also
Property | Defined by | ||
---|---|---|---|
blurXFrom : Number
The starting amount of horizontal blur.
| Blur | ||
blurXTo : Number
The ending amount of horizontal blur.
| Blur | ||
blurYFrom : Number
The starting amount of vertical blur.
| Blur | ||
blurYTo : Number
The ending amount of vertical blur.
| Blur | ||
className : String
The name of the effect class, such as
"Fade" . | Effect | ||
customFilter : EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect.
| Effect | ||
duration : Number
Duration of the effect in milliseconds.
| Effect | ||
easingFunction : Function = null
The easing function for the animation.
| TweenEffect | ||
effectTargetHost : IEffectTargetHost
A property that lets you access the target list-based control
of a data effect.
| Effect | ||
filter : String
Specifies an algorithm for filtering targets for an effect.
| Effect | ||
hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect.
| Effect | ||
instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class.
| Effect | ||
isPlaying : Boolean
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are.
| Effect | ||
perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect.
| Effect | ||
relevantProperties : Array
An Array of property names to use when performing filtering.
| Effect | ||
relevantStyles : Array
An Array of style names to use when performing filtering.
| Effect | ||
repeatCount : int = 1
Number of times to repeat the effect.
| Effect | ||
repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect.
| Effect | ||
startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect.
| Effect | ||
suspendBackgroundProcessing : Boolean = false
If
true , blocks all background processing
while the effect is playing. | Effect | ||
target : Object
The UIComponent object to which this effect is applied.
| Effect | ||
targets : Array
An Array of UIComponent objects that are targets for the effect.
| Effect | ||
triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or
null if the effect is not being
played by the EffectManager. | Effect |
Method | Defined by | ||
---|---|---|---|
Blur(target:Object = null)
Constructor.
| Blur | ||
captureEndValues():void
Captures the current values of the relevant properties
on the effect's targets and saves them as end values.
| Effect | ||
captureMoreStartValues(targets:Array):void
Captures the current values of the relevant properties
of an additional set of targets
This function is used by Flex when a data change effect is run. | Effect | ||
captureStartValues():void
Captures the current values of the relevant properties
on the effect's targets.
| Effect | ||
createInstance(target:Object = null):IEffectInstance
Creates a single effect instance and initializes it.
| Effect | ||
createInstances(targets:Array = null):Array
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | ||
deleteInstance(instance:IEffectInstance):void
Removes event listeners from an instance
and removes it from the list of instances.
| Effect | ||
end(effectInstance:IEffectInstance = null):void
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect.
| Effect | ||
getAffectedProperties():Array
Returns an Array of Strings, where each String is the name
of a property that is changed by this effect.
| Effect | ||
pause():void
Pauses the effect until you call the
resume() method. | Effect | ||
play(targets:Array = null, playReversedFromEnd:Boolean = false):Array
Begins playing the effect.
| Effect | ||
resume():void
Resumes the effect after it has been paused
by a call to the
pause() method. | Effect | ||
reverse():void
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect.
| Effect | ||
stop():void
Stops the effect, leaving the effect targets in their current state.
| Effect |
blurXFrom | property |
public var blurXFrom:Number
The starting amount of horizontal blur. Valid values are from 0.0 to 255.0.
blurXTo | property |
public var blurXTo:Number
The ending amount of horizontal blur. Valid values are from 0.0 to 255.0.
blurYFrom | property |
public var blurYFrom:Number
The starting amount of vertical blur. Valid values are from 0.0 to 255.0.
blurYTo | property |
public var blurYTo:Number
The ending amount of vertical blur. Valid values are from 0.0 to 255.0.
Blur | () | constructor |
public function Blur(target:Object = null)
Constructor.
Parameterstarget:Object (default = null ) — The Object to animate with this effect.
|